Abyss Walker Skills

 LevelSkill NameSpellbookSkill LevelSkill TypeMPHPSP CostDescription
40Backstab1Physical5409,300User's P. Atk. is supplemented with 1107 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

40Backstab2Physical5609,300User's P. Atk. is supplemented with 1176 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

40Backstab3Physical5709,300User's P. Atk. is supplemented with 1249 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

40Confusion5Magical18028,000 Throws the enemy into confusion and gets them to change the target of their attack.

Range: 600

40Critical Power3Passive0028,000Increases the power of critical attacks with 93 Power.
40Dagger Mastery9Passive009,300P. Atk. increases by 20.3 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
40Dagger Mastery10Passive009,300P. Atk. increases by 21.8 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
40Dagger Mastery11Passive009,300P. Atk. increases by 23.4 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
40Deadly Blow1Physical3309,300User's P. Atk. is supplemented by 1107 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

40Deadly Blow2Physical3409,300User's P. Atk. is supplemented by 1176 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

40Deadly Blow3Physical3509,300User's P. Atk. is supplemented by 1249 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

40Drain Health17Magical2409,300Supplements user's M. Atk. with 49 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

40Drain Health18Magical2409,300Supplements user's M. Atk. with 50 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

40Drain Health19Magical2509,300Supplements user's M. Atk. with 52 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

40Freezing Strike3Magical34014,000Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 30.

Range: 600

40Freezing Strike4Magical35014,000Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 31.

Range: 600

40Hex1Magical18028,000Decreases the enemy's P. Def. by 23% for 30 seconds.

Range: 600

40Light Armor Mastery11Passive009,300P. Def. increases by 15.7, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
40Light Armor Mastery12Passive009,300P. Def. increases by 16.7, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
40Light Armor Mastery13Passive009,300P. Def. increases by 17.8, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
40Power Break3Magical18028,000Decreases the enemy's P. Atk. by 23% for 30 seconds.

Range: 600

40Silent Move1Toggle7028,000Disables preemptive attacks from enemies. Decreases movement speed by 40% and continuously consumes MP.
40Sting13Physical3609,300Attacks the enemy with 246 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

40Sting14Physical3709,300Attacks the enemy with 262 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

40Sting15Physical3809,300Attacks the enemy with 278 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

40Unlock6Physical35028,000Opens a level 1 door with 100% probability, opens a level 2 door with 75% probability, and opens a treasure chest below level 40 with 90% probability. Requires 5 Thief Keys.

Range: 40

40Vicious Stance6Toggle7028,000Increases the power of critical attacks by 139. MP is continuously consumed proportionate to user's level.
To the Top    391,400 skill points (SP) is needed to learn all level 40 skills    To the Top
43Acrobatic Move2Passive0029,000Evasion increases by 5 when running.
43Backstab4Physical5709,600User's P. Atk. is supplemented with 1325 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

43Backstab5Physical5909,600User's P. Atk. is supplemented with 1405 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

43Backstab6Physical6109,600User's P. Atk. is supplemented with 1488 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

43Confusion6Magical19029,000 Throws the enemy into confusion and gets them to change the target of their attack.

Range: 600

43Dagger Mastery12Passive009,600P. Atk. increases by 25 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
43Dagger Mastery13Passive009,600P. Atk. increases by 26.6 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
43Dagger Mastery14Passive009,600P. Atk. increases by 28.4 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
43Deadly Blow4Physical3509,600User's P. Atk. is supplemented by 1325 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

43Deadly Blow5Physical3609,600User's P. Atk. is supplemented by 1405 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

43Deadly Blow6Physical3709,600User's P. Atk. is supplemented by 1488 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

43Drain Health20Magical2509,600Supplements user's M. Atk. with 53 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

43Drain Health21Magical2709,600Supplements user's M. Atk. with 55 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

43Drain Health22Magical2709,600Supplements user's M. Atk. with 57 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

43Esprit2Passive0029,000Increases HP recovery bonus by 3 and MP recovery bonus by 1.9 when running.
43Freezing Strike5Magical38014,000Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 33.

Range: 600

43Freezing Strike6Magical38014,000Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 34.

Range: 600

43Hex2Magical19029,000Decreases the enemy's P. Def. by 23% for 30 seconds.

Range: 600

43Light Armor Mastery14Passive009,600P. Def. increases by 18.8, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
43Light Armor Mastery15Passive009,600P. Def. increases by 19.9, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
43Light Armor Mastery16Passive009,600P. Def. increases by 21.1, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
43Power Break4Magical19029,000Decreases the enemy's P. Atk. by 23% for 30 seconds.

Range: 600

43Quick Step2Passive0029,000Movement speed increases by 11.
43Sting16Physical3809,600Attacks the enemy with 295 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

43Sting17Physical4009,600Attacks the enemy with 313 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

43Sting18Physical4109,600Attacks the enemy with 331 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

43Unlock7Physical39029,000Opens a door below level 2 with 100% probability, opens a level 3 door with 5% probability, and opens a treasure chest below level 44 with 90% probability. Requires 6 Thief Keys.

Range: 40

43Veil1Physical19029,000Creates an illusion of nearby monsters for 2 minutes.

Range: 500

43Vicious Stance7Toggle8029,000Increases the power of critical attacks by 166. MP is continuously consumed proportionate to user's level.
To the Top    461,800 skill points (SP) is needed to learn all level 43 skills    To the Top
46Backstab7Physical63013,000User's P. Atk. is supplemented with 1574 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

46Backstab8Physical65013,000User's P. Atk. is supplemented with 1664 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

46Backstab9Physical66013,000User's P. Atk. is supplemented with 1757 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

46Boost Evasion2Passive0038,000Evasion increases by 3.
46Confusion7Magical22038,000 Throws the enemy into confusion and gets them to change the target of their attack.

Range: 600

46Dagger Mastery15Passive0013,000P. Atk. increases by 30.2 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
46Dagger Mastery16Passive0013,000P. Atk. increases by 32.1 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
46Dagger Mastery17Passive0013,000P. Atk. increases by 34.1 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
46Deadly Blow7Physical38013,000User's P. Atk. is supplemented by 1574 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

46Deadly Blow8Physical39013,000User's P. Atk. is supplemented by 1664 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

46Deadly Blow9Physical40013,000User's P. Atk. is supplemented by 1757 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

46Drain Health23Magical28013,000Supplements user's M. Atk. with 58 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

46Drain Health24Magical29013,000Supplements user's M. Atk. with 60 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

46Drain Health25Magical29013,000Supplements user's M. Atk. with 61 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

46Esprit3Passive0038,000Increases HP recovery bonus by 3.5 and MP recovery bonus by 2 when running.
46Freezing Strike7Magical40019,000Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 36.

Range: 600

46Freezing Strike8Magical42019,000Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 37.

Range: 600

46Hex3Magical22038,000Decreases the enemy's P. Def. by 23% for 30 seconds.

Range: 600

46Light Armor Mastery17Passive0013,000P. Def. increases by 22.2, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
46Light Armor Mastery18Passive0013,000P. Def. increases by 23.4, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
46Light Armor Mastery19Passive0013,000P. Def. increases by 24.5, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
46Power Break5Magical22038,000Decreases the enemy's P. Atk. by 23% for 30 seconds.

Range: 600

46Sting19Physical42013,000Attacks the enemy with 350 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

46Sting20Physical43013,000Attacks the enemy with 370 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

46Sting21Physical44013,000Attacks the enemy with 391 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

46Summon Treasure Key1Physical122038,000Summons 2-3 treasure chest keys between grades 3-5. Consumes 2 Thief Keys.
46Unlock8Physical43038,000Opens a door below level 2 with 100% probability, opens a level 3 door with 30% probability, and opens a treasure chest below level 48 with 90% probability. Requires 7 Thief Keys.

Range: 40

46Veil2Physical21038,000Creates an illusion of nearby monsters for 2 minutes.

Range: 500

46Vicious Stance8Toggle9038,000Increases the power of critical attacks by 196. MP is continuously consumed proportionate to user's level.
To the Top    614,000 skill points (SP) is needed to learn all level 46 skills    To the Top
49Backstab10Physical68020,000User's P. Atk. is supplemented with 1853 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

49Backstab11Physical70020,000User's P. Atk. is supplemented with 1953 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

49Backstab12Physical72020,000User's P. Atk. is supplemented with 2057 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

49Bleed3Physical60061,000Decreases the enemy's movement speed by 20% for 20 seconds, inflicts bleed, and does damage of 44 HP every second.

Range: 40

49Confusion8Magical23061,000 Throws the enemy into confusion and gets them to change the target of their attack.

Range: 600

49Dagger Mastery18Passive0020,000P. Atk. increases by 36.1 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
49Dagger Mastery19Passive0020,000P. Atk. increases by 38.2 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
49Dagger Mastery20Passive0020,000P. Atk. increases by 40.4 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
49Deadly Blow10Physical41020,000User's P. Atk. is supplemented by 1853 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

49Deadly Blow11Physical42020,000User's P. Atk. is supplemented by 1953 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

49Deadly Blow12Physical43020,000User's P. Atk. is supplemented by 2057 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

49Drain Health26Magical30020,000Supplements user's M. Atk. with 63 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

49Drain Health27Magical30020,000Supplements user's M. Atk. with 65 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

49Drain Health28Magical32020,000Supplements user's M. Atk. with 66 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

49Esprit4Passive0061,000Increases HP recovery bonus by 4 and MP recovery bonus by 2.1 when running.
49Freezing Strike9Magical44031,000Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 39.

Range: 600

49Freezing Strike10Magical44031,000Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 40.

Range: 600

49Hex4Magical23061,000Decreases the enemy's P. Def. by 23% for 30 seconds.

Range: 600

49Light Armor Mastery20Passive0020,000P. Def. increases by 25.8, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
49Light Armor Mastery21Passive0020,000P. Def. increases by 27, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
49Light Armor Mastery22Passive0020,000P. Def. increases by 28.2, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
49Poison2Magical23061,000Poisons an enemy, doing 41 HP of damage per second for 30 seconds.

Range: 600

49Power Break6Magical23061,000Decreases the enemy's P. Atk. by 23% for 30 seconds.

Range: 600

49Sting22Physical46020,000Attacks the enemy with 412 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

49Sting23Physical47020,000Attacks the enemy with 434 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

49Sting24Physical48020,000Attacks the enemy with 457 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

49Trick1Physical22061,000Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.

Range: 400

49Veil3Physical22061,000Creates an illusion of nearby monsters for 2 minutes.

Range: 500

49Vicious Stance9Toggle9061,000Increases the power of critical attacks by 229. MP is continuously consumed proportionate to user's level.
To the Top    971,000 skill points (SP) is needed to learn all level 49 skills    To the Top
52Backstab13Physical74031,000User's P. Atk. is supplemented with 2164 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

52Backstab14Physical74031,000User's P. Atk. is supplemented with 2274 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

52Backstab15Physical76031,000User's P. Atk. is supplemented with 2388 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

52Confusion9Magical24094,000 Throws the enemy into confusion and gets them to change the target of their attack.

Range: 600

52Critical Power4Passive0094,000Increases the power of critical attacks with 177 Power.
52Dagger Mastery21Passive0031,000P. Atk. increases by 42.7 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
52Dagger Mastery22Passive0031,000P. Atk. increases by 45 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
52Dagger Mastery23Passive0031,000P. Atk. increases by 47.4 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
52Deadly Blow13Physical45031,000User's P. Atk. is supplemented by 2164 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

52Deadly Blow14Physical45031,000User's P. Atk. is supplemented by 2274 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

52Deadly Blow15Physical46031,000User's P. Atk. is supplemented by 2388 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

52Drain Health29Magical32031,000Supplements user's M. Atk. with 68 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

52Drain Health30Magical33031,000Supplements user's M. Atk. with 70 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

52Drain Health31Magical34031,000Supplements user's M. Atk. with 72 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

52Esprit5Passive0094,000Increases HP recovery bonus by 4.5 and MP recovery bonus by 2.2 when running.
52Freezing Strike11Magical47047,000Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 42.

Range: 600

52Freezing Strike12Magical48047,000Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 43.

Range: 600

52Hex5Magical24094,000Decreases the enemy's P. Def. by 23% for 30 seconds.

Range: 600

52Light Armor Mastery23Passive0031,000P. Def. increases by 29.5, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
52Light Armor Mastery24Passive0031,000P. Def. increases by 30.8, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
52Light Armor Mastery25Passive0031,000P. Def. increases by 32.1, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
52Lure1Physical44088,000Quietly lures an enemy.

Range: 400

52Power Break7Magical24094,000Decreases the enemy's P. Atk. by 23% for 30 seconds.

Range: 600

52Sting25Physical50031,000Attacks the enemy with 481 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

52Sting26Physical50031,000Attacks the enemy with 506 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

52Sting27Physical51031,000Attacks the enemy with 531 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

52Trick2Physical24094,000Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.

Range: 400

52Unlock9Physical47094,000Opens a door below level 2 with 100% probability, opens a level 3 door with 75% probability, and opens a treasure chest below level 52 with 90% probability. Requires 8 Thief Keys.

Range: 40

52Veil4Physical24094,000Creates an illusion of nearby monsters for 2 minutes.

Range: 500

52Vicious Stance10Toggle10094,000Increases the power of critical attacks by 266. MP is continuously consumed proportionate to user's level.
To the Top    1,586,000 skill points (SP) is needed to learn all level 52 skills    To the Top
55Acrobatic Move3Passive00116,000Evasion increases by 6 when running.
55Acrobatics2Passive00116,000Increases the mamixum height user can fall without taking damage by 100.
55Backstab16Physical78039,000User's P. Atk. is supplemented with 2505 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

55Backstab17Physical80039,000User's P. Atk. is supplemented with 2625 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

55Backstab18Physical82039,000User's P. Atk. is supplemented with 2748 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

55Breath Boost2Passive00116,000Lung capacity increases by 300.
55Confusion10Magical250116,000 Throws the enemy into confusion and gets them to change the target of their attack.

Range: 600

55Dagger Mastery24Passive0039,000P. Atk. increases by 49.9 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
55Dagger Mastery25Passive0039,000P. Atk. increases by 52.4 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
55Dagger Mastery26Passive0039,000P. Atk. increases by 55 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
55Deadly Blow16Physical47039,000User's P. Atk. is supplemented by 2505 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

55Deadly Blow17Physical48039,000User's P. Atk. is supplemented by 2625 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

55Deadly Blow18Physical49039,000User's P. Atk. is supplemented by 2748 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

55Drain Health32Magical34039,000Supplements user's M. Atk. with 73 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

55Drain Health33Magical35039,000Supplements user's M. Atk. with 75 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

55Drain Health34Magical35039,000Supplements user's M. Atk. with 77 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

55Freezing Strike13Magical49058,000Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 45.

Range: 600

55Freezing Strike14Magical50058,000Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 46.

Range: 600

55Hex6Magical250116,000Decreases the enemy's P. Def. by 23% for 30 seconds.

Range: 600

55Light Armor Mastery26Passive0039,000P. Def. increases by 33.5, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
55Light Armor Mastery27Passive0039,000P. Def. increases by 34.8, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
55Light Armor Mastery28Passive0039,000P. Def. increases by 36.2, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
55Power Break8Magical250116,000Decreases the enemy's P. Atk. by 23% for 30 seconds.

Range: 600

55Sand Bomb1Physical250116,000Detonates a sand bomb to decrease the enemy's accuracy by 6 for 30 seconds.

Range: 150

55Sting28Physical52039,000Attacks the enemy with 557 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

55Sting29Physical53039,000Attacks the enemy with 584 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

55Sting30Physical55039,000Attacks the enemy with 611 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

55Trick3Physical250116,000Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.

Range: 400

55Ultimate Evasion2Physical250116,000For 30 seconds, increases user's evasion by 25, physical attack skill evasion rate by 40%, and resistance to buff-canceling attacks by 80.
55Unlock10Physical510116,000Opens a door below level 3 with 100% probability and opens a treasure chest below level 56 with 90% probability. Requires 10 Thief Keys.

Range: 40

55Veil5Physical250116,000Creates an illusion of nearby monsters for 2 minutes.

Range: 500

55Vicious Stance11Toggle100116,000Increases the power of critical attacks by 306. MP is continuously consumed proportionate to user's level.
To the Top    2,210,000 skill points (SP) is needed to learn all level 55 skills    To the Top
58Backstab19Physical84042,000User's P. Atk. is supplemented with 2875 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

58Backstab20Physical86042,000User's P. Atk. is supplemented with 3004 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

58Backstab21Physical87042,000User's P. Atk. is supplemented with 3136 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

58Bleed4Physical730126,000Decreases the enemy's movement speed by 20% for 20 seconds, inflicts bleed, and does damage of 54 HP every second.

Range: 40

58Boost Evasion3Passive00126,000Evasion increases by 4.
58Confusion11Magical280126,000 Throws the enemy into confusion and gets them to change the target of their attack.

Range: 600

58Dagger Mastery27Passive0042,000P. Atk. increases by 57.7 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
58Dagger Mastery28Passive0042,000P. Atk. increases by 60.4 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
58Dagger Mastery29Passive0042,000P. Atk. increases by 63.2 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
58Deadly Blow19Physical50042,000User's P. Atk. is supplemented by 2875 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

58Deadly Blow20Physical52042,000User's P. Atk. is supplemented by 3004 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

58Deadly Blow21Physical53042,000User's P. Atk. is supplemented by 3136 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

58Drain Health35Magical37042,000Supplements user's M. Atk. with 78 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

58Drain Health36Magical38042,000Supplements user's M. Atk. with 80 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

58Drain Health37Magical38042,000Supplements user's M. Atk. with 82 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

58Freezing Strike15Magical53063,000Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 48.

Range: 600

58Freezing Strike16Magical54063,000Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 49.

Range: 600

58Hex7Magical280126,000Decreases the enemy's P. Def. by 23% for 30 seconds.

Range: 600

58Light Armor Mastery29Passive0042,000P. Def. increases by 37.6, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
58Light Armor Mastery30Passive0042,000P. Def. increases by 39.1, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
58Light Armor Mastery31Passive0042,000P. Def. increases by 40.5, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
58Mortal Strike1Physical270126,000Increases critical attack rate by 10% for 2 minutes. Requires a dagger.
58Poison3Magical280126,000Poisons an enemy, doing 50 HP of damage per second for 30 seconds.

Range: 600

58Power Break9Magical280126,000Decreases the enemy's P. Atk. by 23% for 30 seconds.

Range: 600

58Sand Bomb2Physical270126,000Detonates a sand bomb to decrease the enemy's accuracy by 6 for 30 seconds.

Range: 150

58Sting31Physical56042,000Attacks the enemy with 639 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

58Sting32Physical57042,000Attacks the enemy with 668 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

58Sting33Physical58042,000Attacks the enemy with 697 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

58Summon Treasure Key2Physical1590126,000Summons 2-3 treasure chest keys between grades 4-6. Consumes 3 Thief Keys.
58Trick4Physical270126,000Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.

Range: 400

58Veil6Physical270126,000Creates an illusion of nearby monsters for 2 minutes.

Range: 500

58Vicious Stance12Toggle110126,000Increases the power of critical attacks by 349. MP is continuously consumed proportionate to user's level.
To the Top    2,394,000 skill points (SP) is needed to learn all level 58 skills    To the Top
60Backstab22Physical89091,000User's P. Atk. is supplemented with 3271 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

60Backstab23Physical91091,000User's P. Atk. is supplemented with 3408 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

60Confusion12Magical280181,000 Throws the enemy into confusion and gets them to change the target of their attack.

Range: 600

60Dagger Mastery30Passive0091,000P. Atk. increases by 66.1 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
60Dagger Mastery31Passive0091,000P. Atk. increases by 69 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
60Deadly Blow22Physical54091,000User's P. Atk. is supplemented by 3271 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

60Deadly Blow23Physical55091,000User's P. Atk. is supplemented by 3408 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

60Drain Health38Magical39091,000Supplements user's M. Atk. with 84 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

60Drain Health39Magical39091,000Supplements user's M. Atk. with 85 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

60Escape Shackle1Physical600181,000Allows you to escape from a captured state.
60Freezing Strike17Magical550181,000Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 51.

Range: 600

60Hex8Magical280181,000Decreases the enemy's P. Def. by 23% for 30 seconds.

Range: 600

60Light Armor Mastery32Passive0091,000P. Def. increases by 42, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
60Light Armor Mastery33Passive0091,000P. Def. increases by 43.5, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
60Power Break10Magical280181,000Decreases the enemy's P. Atk. by 23% for 30 seconds.

Range: 600

60Sand Bomb3Physical280181,000Detonates a sand bomb to decrease the enemy's accuracy by 6 for 30 seconds.

Range: 150

60Sting34Physical60091,000Attacks the enemy with 727 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

60Sting35Physical61091,000Attacks the enemy with 758 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

60Trick5Physical280181,000Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.

Range: 400

60Unlock11Physical550181,000Opens a door below level 3 with 100% probability and opens a treasure chest below level 60 with 90% probability. Requires 11 Thief Keys.

Range: 40

60Veil7Physical280181,000Creates an illusion of nearby monsters for 2 minutes.

Range: 500

60Vicious Stance13Toggle110181,000Increases the power of critical attacks by 379. MP is continuously consumed proportionate to user's level.
To the Top    2,902,000 skill points (SP) is needed to learn all level 60 skills    To the Top
62Backstab24Physical910130,000User's P. Atk. is supplemented with 3548 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

62Backstab25Physical930130,000User's P. Atk. is supplemented with 3690 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

62Confusion13Magical290270,000 Throws the enemy into confusion and gets them to change the target of their attack.

Range: 600

62Dagger Mastery32Passive00130,000P. Atk. increases by 71.9 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
62Dagger Mastery33Passive00130,000P. Atk. increases by 74.9 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
62Deadly Blow24Physical550130,000User's P. Atk. is supplemented by 3548 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

62Deadly Blow25Physical560130,000User's P. Atk. is supplemented by 3690 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

62Drain Health40Magical400130,000Supplements user's M. Atk. with 87 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

62Drain Health41Magical400130,000Supplements user's M. Atk. with 89 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

62Esprit6Passive00270,000Increases HP recovery bonus by 5 and MP recovery bonus by 2.3 when running.
62Freezing Strike18Magical580270,000Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 53.

Range: 600

62Hex9Magical290270,000Decreases the enemy's P. Def. by 23% for 30 seconds.

Range: 600

62Light Armor Mastery34Passive00130,000P. Def. increases by 44.9, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
62Light Armor Mastery35Passive00130,000P. Def. increases by 46.5, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
62Power Break11Magical290270,000Decreases the enemy's P. Atk. by 23% for 30 seconds.

Range: 600

62Sand Bomb4Physical290270,000Detonates a sand bomb to decrease the enemy's accuracy by 6 for 30 seconds.

Range: 150

62Sting36Physical610130,000Attacks the enemy with 789 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

62Sting37Physical620130,000Attacks the enemy with 820 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

62Trick6Physical290270,000Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.

Range: 400

62Veil8Physical290270,000Creates an illusion of nearby monsters for 2 minutes.

Range: 500

62Vicious Stance14Toggle120270,000Increases the power of critical attacks by 410. MP is continuously consumed proportionate to user's level.
To the Top    3,990,000 skill points (SP) is needed to learn all level 62 skills    To the Top
64Backstab26Physical950150,000User's P. Atk. is supplemented with 3834 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

64Backstab27Physical970150,000User's P. Atk. is supplemented with 3980 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

64Confusion14Magical300300,000 Throws the enemy into confusion and gets them to change the target of their attack.

Range: 600

64Critical Power5Passive00300,000Increases the power of critical attacks with 295 Power.
64Dagger Mastery34Passive00150,000P. Atk. increases by 78 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
64Dagger Mastery35Passive00150,000P. Atk. increases by 81.1 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
64Deadly Blow26Physical570150,000User's P. Atk. is supplemented by 3834 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

64Deadly Blow27Physical580150,000User's P. Atk. is supplemented by 3980 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

64Drain Health42Magical420150,000Supplements user's M. Atk. with 90 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

64Drain Health43Magical430150,000Supplements user's M. Atk. with 92 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

64Freezing Strike19Magical600300,000Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 56.

Range: 600

64Hex10Magical300300,000Decreases the enemy's P. Def. by 23% for 30 seconds.

Range: 600

64Light Armor Mastery36Passive00150,000P. Def. increases by 48, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
64Light Armor Mastery37Passive00150,000P. Def. increases by 49.5, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
64Power Break12Magical300300,000Decreases the enemy's P. Atk. by 23% for 30 seconds.

Range: 600

64Sand Bomb5Physical300300,000Detonates a sand bomb to decrease the enemy's accuracy by 6 for 30 seconds.

Range: 150

64Sting38Physical630150,000Attacks the enemy with 852 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

64Sting39Physical650150,000Attacks the enemy with 885 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

64Trick7Physical300300,000Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.

Range: 400

64Unlock12Physical590300,000Opens a door below level 3 with 100% probability and opens a treasure chest below level 64 with 90% probability. Requires 13 Thief Keys.

Range: 40

64Veil9Physical300300,000Creates an illusion of nearby monsters for 2 minutes.

Range: 500

64Vicious Stance15Toggle120300,000Increases the power of critical attacks by 443. MP is continuously consumed proportionate to user's level.
To the Top    4,800,000 skill points (SP) is needed to learn all level 64 skills    To the Top
66Backstab28Physical980180,000User's P. Atk. is supplemented with 4127 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

66Backstab29Physical1000180,000User's P. Atk. is supplemented with 4275 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

66Bleed5Physical830370,000Decreases the enemy's movement speed by 20% for 20 seconds, inflicts bleed, and does damage of 62 HP every second.

Range: 40

66Blinding Blow1Physical630180,000Supplements user's P. Atk. with 2751 Power in a deadly backstab attack. Increases user's movement speed by 40. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

66Blinding Blow2Physical640180,000Supplements user's P. Atk. with 2850 Power in a deadly backstab attack. Increases user's movement speed by 40. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

66Confusion15Magical320370,000 Throws the enemy into confusion and gets them to change the target of their attack.

Range: 600

66Dagger Mastery36Passive00180,000P. Atk. increases by 84.2 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
66Dagger Mastery37Passive00180,000P. Atk. increases by 87.3 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
66Deadly Blow28Physical590180,000User's P. Atk. is supplemented by 4127 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

66Deadly Blow29Physical600180,000User's P. Atk. is supplemented by 4275 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

66Drain Health44Magical430180,000Supplements user's M. Atk. with 94 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

66Drain Health45Magical440180,000Supplements user's M. Atk. with 96 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

66Freezing Strike20Magical620370,000Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 58.

Range: 600

66Hex11Magical320370,000Decreases the enemy's P. Def. by 23% for 30 seconds.

Range: 600

66Light Armor Mastery38Passive00180,000P. Def. increases by 51.1, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
66Light Armor Mastery39Passive00180,000P. Def. increases by 52.7, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
66Mortal Strike2Physical310370,000Increases critical attack rate by 15% for 2 minutes. Requires a dagger.
66Poison4Magical320370,000Poisons an enemy, doing 58 HP of damage per second for 30 seconds.

Range: 600

66Power Break13Magical320370,000Decreases the enemy's P. Atk. by 23% for 30 seconds.

Range: 600

66Sand Bomb6Physical310370,000Detonates a sand bomb to decrease the enemy's accuracy by 9 for 30 seconds.

Range: 150

66Sting40Physical660180,000Attacks the enemy with 917 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

66Sting41Physical670180,000Attacks the enemy with 950 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

66Summon Treasure Key3Physical1830370,000Summons 2-3 treasure chest keys between grades 5-7. Consumes 4 Thief Keys.
66Trick8Physical310370,000Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.

Range: 400

66Veil10Physical310370,000Creates an illusion of nearby monsters for 2 minutes.

Range: 500

66Vicious Stance16Toggle130370,000Increases the power of critical attacks by 475. MP is continuously consumed proportionate to user's level.
To the Top    6,960,000 skill points (SP) is needed to learn all level 66 skills    To the Top
68Backstab30Physical1020230,000User's P. Atk. is supplemented with 4425 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

68Backstab31Physical1030230,000User's P. Atk. is supplemented with 4575 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

68Blinding Blow3Physical650230,000Supplements user's P. Atk. with 2850 Power in a deadly backstab attack. Increases user's movement speed by 40. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

68Blinding Blow4Physical660230,000Supplements user's P. Atk. with 3050 Power in a deadly backstab attack. Increases user's movement speed by 40. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

68Confusion16Magical330460,000 Throws the enemy into confusion and gets them to change the target of their attack.

Range: 600

68Dagger Mastery38Passive00230,000P. Atk. increases by 90.5 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
68Dagger Mastery39Passive00230,000P. Atk. increases by 93.7 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
68Deadly Blow30Physical610230,000User's P. Atk. is supplemented by 4425 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

68Deadly Blow31Physical620230,000User's P. Atk. is supplemented by 4575 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

68Drain Health46Magical440230,000Supplements user's M. Atk. with 97 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

68Drain Health47Magical450230,000Supplements user's M. Atk. with 99 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

68Esprit7Passive00460,000Increases HP recovery bonus by 5.5 and MP recovery bonus by 2.4 when running.
68Freezing Strike21Magical640460,000Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 59.

Range: 600

68Hex12Magical330460,000Decreases the enemy's P. Def. by 23% for 30 seconds.

Range: 600

68Light Armor Mastery40Passive00230,000P. Def. increases by 54.2, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
68Light Armor Mastery41Passive00230,000P. Def. increases by 55.8, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
68Power Break14Magical330460,000Decreases the enemy's P. Atk. by 23% for 30 seconds.

Range: 600

68Sand Bomb7Physical320460,000Detonates a sand bomb to decrease the enemy's accuracy by 9 for 30 seconds.

Range: 150

68Sting42Physical680230,000Attacks the enemy with 984 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

68Sting43Physical690230,000Attacks the enemy with 1017 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

68Trick9Physical320460,000Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.

Range: 400

68Unlock13Physical630460,000Opens a door below level 3 with 100% probability and opens a treasure chest below level 68 with 90% probability. Requires 15 Thief Keys.

Range: 40

68Veil11Physical320460,000Creates an illusion of nearby monsters for 2 minutes.

Range: 500

68Vicious Stance17Toggle130460,000Increases the power of critical attacks by 509. MP is continuously consumed proportionate to user's level.
To the Top    7,820,000 skill points (SP) is needed to learn all level 68 skills    To the Top
70Backstab32Physical1050290,000User's P. Atk. is supplemented with 4726 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

70Backstab33Physical1060290,000User's P. Atk. is supplemented with 4878 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

70Bleed6Physical890580,000Decreases the enemy's movement speed by 20% for 20 seconds, inflicts bleed, and does damage of 67 HP every second.

Range: 40

70Blinding Blow5Physical670290,000Supplements user's P. Atk. with 3151 Power in a deadly backstab attack. Increases user's movement speed by 40. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

70Blinding Blow6Physical680290,000Supplements user's P. Atk. with 3252 Power in a deadly backstab attack. Increases user's movement speed by 40. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

70Confusion17Magical330580,000 Throws the enemy into confusion and gets them to change the target of their attack.

Range: 600

70Dagger Mastery40Passive00290,000P. Atk. increases by 96.8 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
70Dagger Mastery41Passive00290,000P. Atk. increases by 100 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
70Deadly Blow32Physical630290,000User's P. Atk. is supplemented by 4726 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

70Deadly Blow33Physical640290,000User's P. Atk. is supplemented by 4878 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

70Drain Health48Magical450290,000Supplements user's M. Atk. with 100 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

70Drain Health49Magical470290,000Supplements user's M. Atk. with 102 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

70Freezing Strike22Magical650580,000Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 61.

Range: 600

70Hex13Magical330580,000Decreases the enemy's P. Def. by 23% for 30 seconds.

Range: 600

70Light Armor Mastery42Passive00290,000P. Def. increases by 57.4, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
70Light Armor Mastery43Passive00290,000P. Def. increases by 59.1, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
70Power Break15Magical330580,000Decreases the enemy's P. Atk. by 23% for 30 seconds.

Range: 600

70Sand Bomb8Physical330580,000Detonates a sand bomb to decrease the enemy's accuracy by 9 for 30 seconds.

Range: 150

70Sting44Physical700290,000Attacks the enemy with 1051 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

70Sting45Physical710290,000Attacks the enemy with 1084 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

70Trick10Physical330580,000Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.

Range: 400

70Veil12Physical330580,000Creates an illusion of nearby monsters for 2 minutes.

Range: 500

70Vicious Stance18Toggle130580,000Increases the power of critical attacks by 542. MP is continuously consumed proportionate to user's level.
To the Top    9,280,000 skill points (SP) is needed to learn all level 70 skills    To the Top
72Backstab34Physical1080350,000User's P. Atk. is supplemented with 5029 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

72Backstab35Physical1090350,000User's P. Atk. is supplemented with 5180 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

72Blinding Blow7Physical690350,000Supplements user's P. Atk. with 3353 Power in a deadly backstab attack. Increases user's movement speed by 40. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

72Blinding Blow8Physical700350,000Supplements user's P. Atk. with 3453 Power in a deadly backstab attack. Increases user's movement speed by 40. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

72Confusion18Magical340710,000 Throws the enemy into confusion and gets them to change the target of their attack.

Range: 600

72Critical Power6Passive00710,000Increases the power of critical attacks with 384 Power.
72Dagger Mastery42Passive00350,000P. Atk. increases by 103.2 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
72Dagger Mastery43Passive00350,000P. Atk. increases by 106.4 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
72Deadly Blow34Physical650350,000User's P. Atk. is supplemented by 5029 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

72Deadly Blow35Physical660350,000User's P. Atk. is supplemented by 5180 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

72Drain Health50Magical470350,000Supplements user's M. Atk. with 104 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

72Drain Health51Magical480350,000Supplements user's M. Atk. with 105 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

72Freezing Strike23Magical670710,000Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 63.

Range: 600

72Hex14Magical340710,000Decreases the enemy's P. Def. by 23% for 30 seconds.

Range: 600

72Light Armor Mastery44Passive00350,000P. Def. increases by 60.7, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
72Light Armor Mastery45Passive00350,000P. Def. increases by 62.3, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
72Power Break16Magical340710,000Decreases the enemy's P. Atk. by 23% for 30 seconds.

Range: 600

72Sand Bomb9Physical340710,000Detonates a sand bomb to decrease the enemy's accuracy by 9 for 30 seconds.

Range: 150

72Shadow Step 1Physical5000Allows user to steathily approach an enemy from behind. Target cancel is possible.

Range: 600

72Sting46Physical720350,000Attacks the enemy with 1118 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

72Sting47Physical730350,000Attacks the enemy with 1151 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

72Trick11Physical340710,000Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.

Range: 400

72Unlock14Physical670710,000Opens a door below level 3 with 100% probability and opens a treasure chest below level 72 with 90% probability. Requires 17 Thief Keys.

Range: 40

72Veil13Physical340710,000Creates an illusion of nearby monsters for 2 minutes.

Range: 500

72Vicious Stance19Toggle140710,000Increases the power of critical attacks by 576. MP is continuously consumed proportionate to user's level.
To the Top    12,000,000 skill points (SP) is needed to learn all level 72 skills    To the Top
74Backstab36Physical1110680,000User's P. Atk. is supplemented with 5330 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

74Backstab37Physical1120680,000User's P. Atk. is supplemented with 5479 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible.

Range: 40

74Blinding Blow9Physical710680,000Supplements user's P. Atk. with 3553 Power in a deadly backstab attack. Increases user's movement speed by 40. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

74Blinding Blow10Physical720680,000Supplements user's P. Atk. with 3653 Power in a deadly backstab attack. Increases user's movement speed by 40. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

74Confusion19Magical3501,370,000 Throws the enemy into confusion and gets them to change the target of their attack.

Range: 600

74Dagger Mastery44Passive00680,000P. Atk. increases by 109.6 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
74Dagger Mastery45Passive00680,000P. Atk. increases by 112.8 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
74Deadly Blow36Physical670680,000User's P. Atk. is supplemented by 5330 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

74Deadly Blow37Physical680680,000User's P. Atk. is supplemented by 5479 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.

Range: 40

74Defuse Trap1Physical401,180,000Disarm traps below Level 18.

Range: 400

74Detect Trap1Physical1401,180,000Detect traps below Level 18.
74Drain Health52Magical480680,000Supplements user's M. Atk. with 107 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

74Drain Health53Magical480680,000Supplements user's M. Atk. with 108 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

74Esprit8Passive001,370,000Increases HP recovery bonus by 6 and MP recovery bonus by 2.5 when running.
74Evasion Counter 1Passive000During Evasion, counters by stunning the enemy and renders him senseless.
74Freezing Strike24Magical6901,370,000Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 65.

Range: 600

74Hex15Magical3501,370,000Decreases the enemy's P. Def. by 23% for 30 seconds.

Range: 600

74Light Armor Mastery46Passive00680,000P. Def. increases by 63.9, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
74Light Armor Mastery47Passive00680,000P. Def. increases by 65.6, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
74Mortal Strike3Physical3401,370,000Increases critical attack rate by 20% for 2 minutes. Requires a dagger.
74Poison5Magical3501,370,000Poisons an enemy, doing 63 HP of damage per second for 30 seconds.

Range: 600

74Power Break17Magical3501,370,000Decreases the enemy's P. Atk. by 23% for 30 seconds.

Range: 600

74Sand Bomb10Physical3401,370,000Detonates a sand bomb to decrease the enemy's accuracy by 12 for 30 seconds.

Range: 150

74Sting48Physical740680,000Attacks the enemy with 1185 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

74Sting49Physical750680,000Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

74Summon Treasure Key4Physical20401,370,000Summons 2-3 treasure chest keys between grades 6-8. Consumes 6 Thief Keys.
74Trick12Physical3401,370,000Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.

Range: 400

74Veil14Physical340