Assassin Skills

 LevelSkill NameSpellbookSkill LevelSkill TypeMPHPSP CostDescription
20Acrobatics1Passive002,800Increases the mamixum height user can fall without taking damage by 60.
20Bow Mastery1Passive00950P. Atk. increases by 10.3 when using a bow.
20Bow Mastery2Passive00950P. Atk. increases by 11.4 when using a bow.
20Bow Mastery3Passive00950P. Atk. increases by 27.6 when using a bow.
20Breath Boost1Passive002,800Lung capacity increases by 180.
20Dagger Mastery1Passive002,800P. Atk. increases by 3.6 when using a dagger.
20Defense Aura2Magical1002,800Increases P. Def. by 12% for 20 minutes.
20Drain Health3Magical1301,500Supplements user's M. Atk. with 24 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

20Drain Health4Magical1401,500Supplements user's M. Atk. with 26 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

20Light Armor Mastery1Passive001,400P. Def. increases by 1.3, evasion increases by 4, and the rate of being targeted for critical damage decreases by 15% when light armor is equipped.
20Light Armor Mastery2Passive001,400P. Def. increases by 2.2, evasion increases by 4, and the rate of being targeted for critical damage decreases by 15% when light armor is equipped.
20Long Shot1Passive002,800The bow's range is increased by 200.
20Mortal Blow10Physical1801,000Strikes the target in an unprotected area with 268 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

Range: 40

20Mortal Blow11Physical1801,000Strikes the target in an unprotected area with 291 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

Range: 40

20Mortal Blow12Physical1801,000Strikes the target in an unprotected area with 314 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

Range: 40

20Poison1Magical1002,800Poisons an enemy, doing 24 HP of damage per second for 30 seconds.

Range: 600

20Power Shot10Physical3801,000Supplements user's P. Atk. with 239 Power to make a powerful long-distance attack. Requires a bow. Over-hit is possible.

Range: 700

20Power Shot11Physical3901,000Supplements user's P. Atk. with 258 Power to make a powerful long-distance attack. Requires a bow. Over-hit is possible.

Range: 700

20Power Shot12Physical4001,000Supplements user's P. Atk. with 279 Power to make a powerful long-distance attack. Requires a bow. Over-hit is possible.

Range: 700

20Unlock1Physical1902,800Opens a level 1 door with 30% probability and opens a treasure chest below level 20 with 90% probability. Requires 2 Thief Keys.

Range: 40

20Vicious Stance1Toggle402,800Increases the power of critical attacks by 35. MP is continuously consumed proportionate to user's level.
To the Top    37,050 skill points (SP) is needed to learn all level 20 skills    To the Top
24Accuracy1Toggle505,000Accuracy is increased by 3. MP is continuously consumed proportionate to user's level.
24Bleed1Physical2805,000Decreases the enemy's movement speed by 20% for 20 seconds, inflicts bleed, and does damage of 25 HP every second.

Range: 40

24Boost Evasion1Passive005,000Evasion increases by 2.
24Bow Mastery4Passive001,700P. Atk. increases by 32.8 when using a bow.
24Bow Mastery5Passive001,700P. Atk. increases by 35.6 when using a bow.
24Bow Mastery6Passive001,700P. Atk. increases by 38.6 when using a bow.
24Confusion1Magical1205,000 Throws the enemy into confusion and gets them to change the target of their attack.

Range: 600

24Critical Power1Passive005,000Increases the power of critical attacks with 32 Power.
24Dagger Mastery2Passive005,000P. Atk. increases by 6 when using a dagger.
24Drain Health5Magical1401,700Supplements user's M. Atk. with 28 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

24Drain Health6Magical1501,700Supplements user's M. Atk. with 29 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

24Drain Health7Magical1501,700Supplements user's M. Atk. with 31 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

24Light Armor Mastery3Passive002,500P. Def. increases by 3.2, evasion increases by 6, and the rate of being targeted for critical damage decreases by 15% when light armor is equipped.
24Light Armor Mastery4Passive002,500P. Def. increases by 4.2, evasion increases by 6, and the rate of being targeted for critical damage decreases by 15% when light armor is equipped.
24Mortal Blow13Physical1901,700Strikes the target in an unprotected area with 367 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

Range: 40

24Mortal Blow14Physical2001,700Strikes the target in an unprotected area with 396 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

Range: 40

24Mortal Blow15Physical2101,700Strikes the target in an unprotected area with 427 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

Range: 40

24Power Shot13Physical4201,700Supplements user's P. Atk. with 326 Power to make a powerful long-distance attack. Requires a bow. Over-hit is possible.

Range: 700

24Power Shot14Physical4301,700Supplements user's P. Atk. with 352 Power to make a powerful long-distance attack. Requires a bow. Over-hit is possible.

Range: 700

24Power Shot15Physical4501,700Supplements user's P. Atk. with 379 Power to make a powerful long-distance attack. Requires a bow. Over-hit is possible.

Range: 700

24Sting1Physical2101,700Attacks the enemy with 82 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

24Sting2Physical2201,700Attacks the enemy with 88 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

24Sting3Physical2301,700Attacks the enemy with 95 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

24Unlock2Physical2205,000Opens a level 1 door with 50% probability and opens a treasure chest below level 24 with 90% probability. Requires 2 Thief Keys.

Range: 40

24Vicious Stance2Toggle505,000Increases the power of critical attacks by 48. MP is continuously consumed proportionate to user's level.
To the Top    70,500 skill points (SP) is needed to learn all level 24 skills    To the Top
28Acrobatic Move1Passive008,500Evasion increases by 4 when running.
28Attack Aura2Magical1308,500Increases P. Atk. by 12% for 20 minutes.
28Bow Mastery7Passive002,900P. Atk. increases by 45.2 when using a bow.
28Bow Mastery8Passive002,900P. Atk. increases by 48.9 when using a bow.
28Bow Mastery9Passive002,900P. Atk. increases by 52.7 when using a bow.
28Confusion2Magical1308,500 Throws the enemy into confusion and gets them to change the target of their attack.

Range: 600

28Dagger Mastery3Passive004,300P. Atk. increases by 7.4 when using a dagger.
28Dagger Mastery4Passive004,300P. Atk. increases by 9 when using a dagger.
28Drain Health8Magical1702,900Supplements user's M. Atk. with 33 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

28Drain Health9Magical1802,900Supplements user's M. Atk. with 34 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

28Drain Health10Magical1802,900Supplements user's M. Atk. with 35 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

28Light Armor Mastery5Passive004,300P. Def. increases by 5.3, evasion increases by 7, and the rate of being targeted for critical damage decreases by 15% when light armor is equipped.
28Light Armor Mastery6Passive004,300P. Def. increases by 6.8, evasion increases by 7, and the rate of being targeted for critical damage decreases by 15% when light armor is equipped.
28Mortal Blow16Physical2202,900Strikes the target in an unprotected area with 494 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

Range: 40

28Mortal Blow17Physical2302,900Strikes the target in an unprotected area with 531 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

Range: 40

28Mortal Blow18Physical2402,900Strikes the target in an unprotected area with 571 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

Range: 40

28Power Shot16Physical4902,900Supplements user's P. Atk. with 440 Power to make a powerful long-distance attack. Requires a bow. Over-hit is possible.

Range: 700

28Power Shot17Physical5102,900Supplements user's P. Atk. with 472 Power to make a powerful long-distance attack. Requires a bow. Over-hit is possible.

Range: 700

28Power Shot18Physical5302,900Supplements user's P. Atk. with 507 Power to make a powerful long-distance attack. Requires a bow. Over-hit is possible.

Range: 700

28Quick Step1Passive008,500Movement speed increases by 7.
28Sting4Physical2502,900Attacks the enemy with 110 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

28Sting5Physical2602,900Attacks the enemy with 118 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

28Sting6Physical2702,900Attacks the enemy with 127 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

28Ultimate Evasion1Physical1308,500For 30 seconds, increases user's evasion by 20, physical attack skill evasion rate by 25%, and resistance to buff-canceling attacks by 80.
28Unlock3Physical2508,500Opens a level 1 door with 75% probability and opens a treasure chest below level 28 with 90% probability. Requires 3 Thief Keys.

Range: 40

28Vicious Stance3Toggle508,500Increases the power of critical attacks by 64. MP is continuously consumed proportionate to user's level.
To the Top    120,200 skill points (SP) is needed to learn all level 28 skills    To the Top
32Bleed2Physical37014,000Decreases the enemy's movement speed by 20% for 20 seconds, inflicts bleed, and does damage of 34 HP every second.

Range: 40

32Bow Mastery10Passive004,800P. Atk. increases by 61.1 when using a bow.
32Bow Mastery11Passive004,800P. Atk. increases by 65.6 when using a bow.
32Bow Mastery12Passive004,800P. Atk. increases by 70.4 when using a bow.
32Confusion3Magical14014,000 Throws the enemy into confusion and gets them to change the target of their attack.

Range: 600

32Critical Power2Passive0014,000Increases the power of critical attacks with 56 Power.
32Dagger Mastery5Passive007,100P. Atk. increases by 10.8 when using a dagger.
32Dagger Mastery6Passive007,100P. Atk. increases by 12.8 when using a dagger.
32Drain Health11Magical1904,800Supplements user's M. Atk. with 38 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

32Drain Health12Magical1904,800Supplements user's M. Atk. with 39 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

32Drain Health13Magical2004,800Supplements user's M. Atk. with 40 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

32Light Armor Mastery7Passive007,100P. Def. increases by 8.4, evasion increases by 7, and the rate of being targeted for critical damage decreases by 15% when light armor is equipped.
32Light Armor Mastery8Passive007,100P. Def. increases by 10.1, evasion increases by 7, and the rate of being targeted for critical damage decreases by 15% when light armor is equipped.
32Mortal Blow19Physical2604,800Strikes the target in an unprotected area with 656 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

Range: 40

32Mortal Blow20Physical2604,800Strikes the target in an unprotected area with 703 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

Range: 40

32Mortal Blow21Physical2604,800Strikes the target in an unprotected area with 752 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

Range: 40

32Power Break1Magical14014,000Decreases the enemy's P. Atk. by 20% for 30 seconds.

Range: 600

32Power Shot19Physical5604,800Supplements user's P. Atk. with 584 Power to make a powerful long-distance attack. Requires a bow. Over-hit is possible.

Range: 700

32Power Shot20Physical5604,800Supplements user's P. Atk. with 625 Power to make a powerful long-distance attack. Requires a bow. Over-hit is possible.

Range: 700

32Power Shot21Physical5804,800Supplements user's P. Atk. with 669 Power to make a powerful long-distance attack. Requires a bow. Over-hit is possible.

Range: 700

32Rapid Shot1Physical14014,000Increases user's bow Atk. Spd. by 8% for 20 minutes.
32Sting7Physical2804,800Attacks the enemy with 146 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

32Sting8Physical2804,800Attacks the enemy with 157 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

32Sting9Physical2904,800Attacks the enemy with 168 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

32Unlock4Physical28014,000Opens a level 1 door with 100% probability, opens a level 2 door with 50% probability, and opens a treasure chest below level 32 with 90% probability. Requires 3 Thief Keys.

Range: 40

32Vicious Stance4Toggle6014,000Increases the power of critical attacks by 84. MP is continuously consumed proportionate to user's level.
To the Top    198,400 skill points (SP) is needed to learn all level 32 skills    To the Top
36Bow Mastery13Passive007,400P. Atk. increases by 80.9 when using a bow.
36Bow Mastery14Passive007,400P. Atk. increases by 86.5 when using a bow.
36Bow Mastery15Passive007,400P. Atk. increases by 92.4 when using a bow.
36Confusion4Magical17022,000 Throws the enemy into confusion and gets them to change the target of their attack.

Range: 600

36Dagger Mastery7Passive0011,000P. Atk. increases by 15.1 when using a dagger.
36Dagger Mastery8Passive0011,000P. Atk. increases by 17.6 when using a dagger.
36Drain Health14Magical2207,400Supplements user's M. Atk. with 43 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

36Drain Health15Magical2207,400Supplements user's M. Atk. with 44 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

36Drain Health16Magical2307,400Supplements user's M. Atk. with 46 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

36Esprit1Passive0022,000Increases HP recovery bonus by 2.5 and MP recovery bonus by 1.8 when running.
36Freezing Strike1Magical30011,000Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 26.

Range: 600

36Freezing Strike2Magical32011,000Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 28.

Range: 600

36Light Armor Mastery9Passive0011,000P. Def. increases by 11.9, evasion increases by 7, and the rate of being targeted for critical damage decreases by 15% when light armor is equipped.
36Light Armor Mastery10Passive0011,000P. Def. increases by 13.7, evasion increases by 7, and the rate of being targeted for critical damage decreases by 15% when light armor is equipped.
36Mortal Blow22Physical2807,400Strikes the target in an unprotected area with 859 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

Range: 40

36Mortal Blow23Physical2907,400Strikes the target in an unprotected area with 916 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

Range: 40

36Mortal Blow24Physical3007,400Strikes the target in an unprotected area with 977 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

Range: 40

36Power Break2Magical17022,000Decreases the enemy's P. Atk. by 20% for 30 seconds.

Range: 600

36Power Shot22Physical6307,400Supplements user's P. Atk. with 763 Power to make a powerful long-distance attack. Requires a bow. Over-hit is possible.

Range: 700

36Power Shot23Physical6507,400Supplements user's P. Atk. with 814 Power to make a powerful long-distance attack. Requires a bow. Over-hit is possible.

Range: 700

36Power Shot24Physical6707,400Supplements user's P. Atk. with 868 Power to make a powerful long-distance attack. Requires a bow. Over-hit is possible.

Range: 700

36Sting10Physical3207,400Attacks the enemy with 191 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

36Sting11Physical3307,400Attacks the enemy with 204 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

36Sting12Physical3407,400Attacks the enemy with 217 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.

Range: 40

36Stunning Shot1Physical4607,400Supplements user's P. Atk. with 344 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.

Range: 900

36Stunning Shot2Physical4807,400Supplements user's P. Atk. with 367 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.

Range: 900

36Stunning Shot3Physical4907,400Supplements user's P. Atk. with 391 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.

Range: 900

36Unlock5Physical31022,000Opens a level 1 door with 100% probability, opens a level 2 door with 30% probability, and opens a treasure chest below level 36 with 90% probability. Requires 4 Thief Keys.

Range: 40

36Vicious Stance5Toggle7022,000Increases the power of critical attacks by 109. MP is continuously consumed proportionate to user's level.
To the Top    309,200 skill points (SP) is needed to learn all level 36 skills    To the Top