Dark Fighter Skills

 LevelSkill NameSpellbookSkill LevelSkill TypeMPHPSP CostDescription
1Common Craft1Passive000Can read common recipe books.
1Lucky1Passive000Below Lv 9, Exp. decreases upon death, death after-effect does not occur, and energy points are not consumed.
To the Top    0 skill points (SP) is needed to learn all level 1 skills    To the Top
5Armor Mastery1Passive00160P. Def. increases by 9 and MP recovery bonus increases by 10%.
5Create Common Item1Passive000Creates level 1 common items.
5Defense Aura1Magical50160Increases P. Def. by 8% for 20 minutes.
5Mortal Blow1Physical8050Strikes the target in an unprotected area with 73 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

Range: 40

5Mortal Blow2Physical8050Strikes the target in an unprotected area with 80 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

Range: 40

5Mortal Blow3Physical9050Strikes the target in an unprotected area with 88 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

Range: 40

5Power Shot1Physical17050Supplements user's P. Atk. with 65 Power to make a powerful long-distance attack. Requires a bow. Over-hit is possible.

Range: 700

5Power Shot2Physical18050Supplements user's P. Atk. with 71 Power to make a powerful long-distance attack. Requires a bow. Over-hit is possible.

Range: 700

5Power Shot3Physical19050Supplements user's P. Atk. with 78 Power to make a powerful long-distance attack. Requires a bow. Over-hit is possible.

Range: 700

5Power Strike1Physical9050Delivers a powerful blow that strikes the target with 30 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.

Range: 40

5Power Strike2Physical9050Delivers a powerful blow that strikes the target with 32 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.

Range: 40

5Power Strike3Physical10050Delivers a powerful blow that strikes the target with 35 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.

Range: 40

5Weapon Mastery1Passive00160P. Atk. increases by 8.5% and additionally by 2.
To the Top    930 skill points (SP) is needed to learn all level 5 skills    To the Top
10Armor Mastery2Passive00460P. Def. increases by 11 and MP recovery bonus increases by 10%.
10Armor Mastery3Passive00460P. Def. increases by 12 and MP recovery bonus increases by 10%.
10Attack Aura1Magical70910Increases P. Atk. by 8% for 20 minutes.
10Mortal Blow4Physical100310Strikes the target in an unprotected area with 115 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

Range: 40

10Mortal Blow5Physical110310Strikes the target in an unprotected area with 126 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

Range: 40

10Mortal Blow6Physical110310Strikes the target in an unprotected area with 137 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

Range: 40

10Power Shot4Physical220310Supplements user's P. Atk. with 102 Power to make a powerful long-distance attack. Requires a bow. Over-hit is possible.

Range: 700

10Power Shot5Physical230310Supplements user's P. Atk. with 112 Power to make a powerful long-distance attack. Requires a bow. Over-hit is possible.

Range: 700

10Power Shot6Physical250310Supplements user's P. Atk. with 122 Power to make a powerful long-distance attack. Requires a bow. Over-hit is possible.

Range: 700

10Power Strike4Physical110310Delivers a powerful blow that strikes the target with 46 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.

Range: 40

10Power Strike5Physical120310Delivers a powerful blow that strikes the target with 61 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.

Range: 40

10Power Strike6Physical130310Delivers a powerful blow that strikes the target with 55 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.

Range: 40

10Weapon Mastery2Passive00910P. Atk. increases by 8.5% and additionally by 3.
To the Top    5,530 skill points (SP) is needed to learn all level 10 skills    To the Top
15Armor Mastery4Passive001,400P. Def. increases by 13 and MP recovery bonus increases by 10%. Evasion additionally increases by 3 when light armor is equipped.
15Armor Mastery5Passive001,400P. Def. increases by 14 and MP recovery bonus increases by 10%. Evasion additionally increases by 3 when light armor is equipped.
15Drain Health1Magical1201,400Supplements user's M. Atk. with 20 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

15Drain Health2Magical1201,400Supplements user's M. Atk. with 22 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.

Range: 600

15Mortal Blow7Physical140950Strikes the target in an unprotected area with 178 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

Range: 40

15Mortal Blow8Physical150950Strikes the target in an unprotected area with 193 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

Range: 40

15Mortal Blow9Physical150950Strikes the target in an unprotected area with 210 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

Range: 40

15Power Shot7Physical310950Supplements user's P. Atk. with 158 Power to make a powerful long-distance attack. Requires a bow. Over-hit is possible.

Range: 700

15Power Shot8Physical320950Supplements user's P. Atk. with 172 Power to make a powerful long-distance attack. Requires a bow. Over-hit is possible.

Range: 700

15Power Shot9Physical340950Supplements user's P. Atk. with 187 Power to make a powerful long-distance attack. Requires a bow. Over-hit is possible.

Range: 700

15Power Strike7Physical160950Delivers a powerful blow that strikes the target with 71 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.

Range: 40

15Power Strike8Physical160950Delivers a powerful blow that strikes the target with 78 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.

Range: 40

15Power Strike9Physical170950Delivers a powerful blow that strikes the target with 84 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.

Range: 40

15Shadow Sense1Passive002,900Accuracy is increased by 3 at night.
15Weapon Mastery3Passive002,900P. Atk. increases by 8.5% and additionally by 4.
To the Top    19,950 skill points (SP) is needed to learn all level 15 skills    To the Top
20Create Common Item2Passive000Creates level 2 common items.
20Expertise D1Passive000You become familiar with D-grade equipment.
To the Top    0 skill points (SP) is needed to learn all level 20 skills    To the Top
28Create Common Item3Passive000Creates level 3 common items.
To the Top    0 skill points (SP) is needed to learn all level 28 skills    To the Top
36Create Common Item4Passive000Creates level 4 common items.
To the Top    0 skill points (SP) is needed to learn all level 36 skills    To the Top
40Expertise C2Passive000You become familiar with C-Grade equipment.
To the Top    0 skill points (SP) is needed to learn all level 40 skills    To the Top
43Create Common Item5Passive000Creates level 5 common items.
To the Top    0 skill points (SP) is needed to learn all level 43 skills    To the Top
49Create Common Item6Passive000Creates level 6 common items.
To the Top    0 skill points (SP) is needed to learn all level 49 skills    To the Top
52Divine Inspiration1Passive000Increases the number of buffs an individual can receive by 1.
52Expertise B3Passive000You become familiar with B-Grade equipment.
To the Top    0 skill points (SP) is needed to learn all level 52 skills    To the Top
55Create Common Item7Passive000Creates level 7 common items.
To the Top    0 skill points (SP) is needed to learn all level 55 skills    To the Top
61Divine Inspiration2Passive000Increases the number of buffs an individual can receive by 2.
61Expertise A4Passive000You become familiar with A-Grade equipment.
To the Top    0 skill points (SP) is needed to learn all level 61 skills    To the Top
62Create Common Item8Passive000Creates level 8 common items.
To the Top    0 skill points (SP) is needed to learn all level 62 skills    To the Top
70Create Common Item9Passive000Creates level 9 common items.
To the Top    0 skill points (SP) is needed to learn all level 70 skills    To the Top
76Divine Inspiration3Passive000Increases the number of buffs an individual can receive by 3.
76Divine Inspiration4Passive000Increases the number of buffs an individual can receive by 4.
76Expertise S5Passive000You become familiar with S-Grade equipment.
To the Top    0 skill points (SP) is needed to learn all level 76 skills    To the Top
80Expertise S806Passive000You become familiar with S80-Grade equipment.
To the Top    0 skill points (SP) is needed to learn all level 80 skills    To the Top
84Expertise S847Passive000Able to equip S84 grade items.
To the Top    0 skill points (SP) is needed to learn all level 84 skills    To the Top