Arbalester Skills

 LevelSkill NameSpellbookSkill LevelSkill TypeMPHPSP CostDescription
40Binding Trap1Physical50035,000Summon a trap to ensnare the enemy.
40Crossbow Mastery9Passive0012,000P. Atk. increases by 50.56 when using a crossbow.
40Crossbow Mastery10Passive0012,000P. Atk. increases by 53.92 when using a crossbow.
40Crossbow Mastery11Passive0012,000P. Atk. increases by 86.72 when using a crossbow.
40Increase Range2Passive0035,000Increases a crossbow's range by 400.
40Life to Soul1Physical019335,000Cannibalizes your own life to increase your soul by 1.
40Light Armor Mastery14Passive0012,000When light armor is equipped, P. Def. increases by 15.7, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
40Light Armor Mastery15Passive0012,000When light armor is equipped, P. Def. increases by 16.7, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
40Light Armor Mastery16Passive0012,000When light armor is equipped, P. Def. increases by 17.8, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
40Magic Immunity19Passive0012,000Increases M. Def. by 40 and resistance to damage magic by 10%.
40Magic Immunity20Passive0012,000Increases M. Def. by 42 and resistance to damage magic by 10%.
40Magic Immunity21Passive0012,000Increases M. Def. by 43 and resistance to damage magic by 10%.
40Real Target1Physical11035,000Decreases resistance to bow attacks by 12% and resistance to crossbow attacks by 16% for 30 seconds.

Range: 600

40Shift Target1Physical53035,000Transfers the Aggression of nearby enemies to a selected party members only. Requires a crossbow.

Range: 40

40Soul Mastery9Passive0035,000Absorbs souls. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed.
40Soul Shock4Physical52012,000Attacks the enemy with 443 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

40Soul Shock5Physical54012,000Attacks the enemy with 471 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

40Soul Shock6Physical56012,000Attacks the enemy with 500 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

40Twin Shot1Physical65012,000Supplements user's P. Atk. with 984 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

40Twin Shot2Physical67012,000Supplements user's P. Atk. with 1046 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

40Twin Shot3Physical69012,000Supplements user's P. Atk. with 1110 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

To the Top    390,000 skill points (SP) is needed to learn all level 40 skills    To the Top
43Bleeding Shot1Physical56011,000Supplements user's P. Atk. with 530 Power to fire a a specially crafted bolt at an enemy, causing 44 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

43Bleeding Shot2Physical58011,000Supplements user's P. Atk. with 562 Power to fire a a specially crafted bolt at an enemy, causing 44 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

43Bleeding Shot3Physical59011,000Supplements user's P. Atk. with 595 Power to fire a a specially crafted bolt at an enemy, causing 44 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

43Critical Sense1Passive0033,000Increases critical rate by 10% and critical attack power by 111.
43Crossbow Mastery12Passive0011,000P. Atk. increases by 92.16 when using a crossbow.
43Crossbow Mastery13Passive0011,000P. Atk. increases by 97.84 when using a crossbow.
43Crossbow Mastery14Passive0011,000P. Atk. increases by 103.76 when using a crossbow.
43Decoy1Magical75033,000Summon a mirror image that distracts the enemy.
43Fast Recovery1Passive0033,000Increases HP/MP/CP regeneration.
43Fire Trap3Physical50033,000Summon a trap that damages a single target.
43Light Armor Mastery17Passive0011,000When light armor is equipped, P. Def. increases by 18.8, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
43Light Armor Mastery18Passive0011,000When light armor is equipped, P. Def. increases by 19.9, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
43Light Armor Mastery19Passive0011,000When light armor is equipped, P. Def. increases by 21.1, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
43Magic Immunity22Passive0011,000Increases M. Def. by 44 and resistance to damage magic by 10%.
43Magic Immunity23Passive0011,000Increases M. Def. by 46 and resistance to damage magic by 10%.
43Magic Immunity24Passive0011,000Increases M. Def. by 47 and resistance to damage magic by 10%.
43Soul Mastery10Passive0033,000Absorbs souls. 1109 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 22 souls can be absorbed.
43Soul Shock7Physical56011,000Attacks the enemy with 530 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

43Soul Shock8Physical58011,000Attacks the enemy with 562 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

43Soul Shock9Physical59011,000Attacks the enemy with 595 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

43Twin Shot4Physical69011,000Supplements user's P. Atk. with 1178 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

43Twin Shot5Physical71011,000Supplements user's P. Atk. with 1249 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

43Twin Shot6Physical73011,000Supplements user's P. Atk. with 1322 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

To the Top    363,000 skill points (SP) is needed to learn all level 43 skills    To the Top
46Binding Trap2Physical50050,000Summon a trap to ensnare the enemy.
46Bleeding Shot4Physical61017,000Supplements user's P. Atk. with 630 Power to fire a a specially crafted bolt at an enemy, causing 44 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

46Bleeding Shot5Physical63017,000Supplements user's P. Atk. with 666 Power to fire a a specially crafted bolt at an enemy, causing 44 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

46Bleeding Shot6Physical65017,000Supplements user's P. Atk. with 703 Power to fire a a specially crafted bolt at an enemy, causing 44 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

46Crossbow Mastery15Passive0017,000P. Atk. increases by 109.92 when using a crossbow.
46Crossbow Mastery16Passive0017,000P. Atk. increases by 116.32 when using a crossbow.
46Crossbow Mastery17Passive0017,000P. Atk. increases by 122.96 when using a crossbow.
46Defuse Trap4Physical9050,000Disarm traps below Level 48.

Range: 400

46Detect Trap4Physical36050,000Detect traps below Level 48.
46Light Armor Mastery20Passive0017,000When light armor is equipped, P. Def. increases by 22.2, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
46Light Armor Mastery21Passive0017,000When light armor is equipped, P. Def. increases by 23.4, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
46Light Armor Mastery22Passive0017,000When light armor is equipped, P. Def. increases by 24.5, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
46Magic Immunity25Passive0017,000Increases M. Def. by 49 and resistance to damage magic by 10%.
46Magic Immunity26Passive0017,000Increases M. Def. by 51 and resistance to damage magic by 10%.
46Magic Immunity27Passive0017,000Increases M. Def. by 52 and resistance to damage magic by 10%.
46Rising Shot1Physical112017,000Supplements user's P. Atk. with 350 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

46Rising Shot2Physical116017,000Supplements user's P. Atk. with 370 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

46Rising Shot3Physical119017,000Supplements user's P. Atk. with 391 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

46Soul Gathering1Physical020050,000Gathers in nearby souls. Up to 8 souls can be absorbed at once. Consumes 10 Spirit Ores.
46Soul Mastery11Passive0050,000Absorbs souls. 1269 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 23 souls can be absorbed.
46Soul Shock10Physical61017,000Attacks the enemy with 630 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

46Soul Shock11Physical63017,000Attacks the enemy with 666 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

46Soul Shock12Physical65017,000Attacks the enemy with 703 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

46Twin Shot7Physical75017,000Supplements user's P. Atk. with 1399 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

46Twin Shot8Physical77017,000Supplements user's P. Atk. with 1479 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

46Twin Shot9Physical80017,000Supplements user's P. Atk. with 1562 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

To the Top    607,000 skill points (SP) is needed to learn all level 46 skills    To the Top
49Bleeding Shot7Physical66027,000Supplements user's P. Atk. with 742 Power to fire a a specially crafted bolt at an enemy, causing 44 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

49Bleeding Shot8Physical68027,000Supplements user's P. Atk. with 782 Power to fire a a specially crafted bolt at an enemy, causing 44 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

49Bleeding Shot9Physical70027,000Supplements user's P. Atk. with 823 Power to fire a a specially crafted bolt at an enemy, causing 44 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

49Crossbow Mastery18Passive0027,000P. Atk. increases by 129.84 when using a crossbow.
49Crossbow Mastery19Passive0027,000P. Atk. increases by 136.96 when using a crossbow.
49Crossbow Mastery20Passive0027,000P. Atk. increases by 144.4 when using a crossbow.
49Fire Trap4Physical50082,000Summon a trap that damages a single target.
49Life to Soul2Physical023782,000Cannibalizes your own life to increase your soul by 2.
49Light Armor Mastery23Passive0027,000When light armor is equipped, P. Def. increases by 25.8, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
49Light Armor Mastery24Passive0027,000When light armor is equipped, P. Def. increases by 27, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
49Light Armor Mastery25Passive0027,000When light armor is equipped, P. Def. increases by 28.2, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
49Magic Immunity28Passive0027,000Increases M. Def. by 54 and resistance to damage magic by 10%.
49Magic Immunity29Passive0027,000Increases M. Def. by 56 and resistance to damage magic by 10%.
49Magic Immunity30Passive0027,000Increases M. Def. by 57 and resistance to damage magic by 10%.
49Poison Trap1Physical50082,000Summon a trap that sprays poison around.
49Rising Shot4Physical123027,000Supplements user's P. Atk. with 412 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

49Rising Shot5Physical126027,000Supplements user's P. Atk. with 434 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

49Rising Shot6Physical129027,000Supplements user's P. Atk. with 457 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

49Soul Mastery12Passive0082,000Absorbs souls. 1440 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 24 souls can be absorbed.
49Soul Shock13Physical66027,000Attacks the enemy with 742 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

49Soul Shock14Physical68027,000Attacks the enemy with 782 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

49Soul Shock15Physical70027,000Attacks the enemy with 823 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

49Temptation1Physical44082,000Quietly lures an enemy.

Range: 400

49Twin Shot10Physical82027,000Supplements user's P. Atk. with 1647 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

49Twin Shot11Physical84027,000Supplements user's P. Atk. with 1736 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

49Twin Shot12Physical86027,000Supplements user's P. Atk. with 1828 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

To the Top    977,000 skill points (SP) is needed to learn all level 49 skills    To the Top
52Binding Trap3Physical500100,000Summon a trap to ensnare the enemy.
52Bleeding Shot10Physical72033,000Supplements user's P. Atk. with 866 Power to fire a a specially crafted bolt at an enemy, causing 54 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

52Bleeding Shot11Physical72033,000Supplements user's P. Atk. with 910 Power to fire a a specially crafted bolt at an enemy, causing 54 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

52Bleeding Shot12Physical74033,000Supplements user's P. Atk. with 955 Power to fire a a specially crafted bolt at an enemy, causing 54 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

52Critical Sense2Passive00100,000Increases critical rate by 15% and critical attack power by 177.
52Crossbow Mastery21Passive0033,000P. Atk. increases by 152 when using a crossbow.
52Crossbow Mastery22Passive0033,000P. Atk. increases by 159.92 when using a crossbow.
52Crossbow Mastery23Passive0033,000P. Atk. increases by 168 when using a crossbow.
52Decoy2Magical940100,000Summon a mirror image that distracts the enemy.
52Light Armor Mastery26Passive0033,000When light armor is equipped, P. Def. increases by 29.5, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
52Light Armor Mastery27Passive0033,000When light armor is equipped, P. Def. increases by 30.8, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
52Light Armor Mastery28Passive0033,000When light armor is equipped, P. Def. increases by 32.1, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
52Magic Immunity31Passive0033,000Increases M. Def. by 59 and resistance to damage magic by 15%.
52Magic Immunity32Passive0033,000Increases M. Def. by 61 and resistance to damage magic by 15%.
52Magic Immunity33Passive0033,000Increases M. Def. by 63 and resistance to damage magic by 15%.
52Quiver of Bolts - Grade B1Magical3660100,000Summons between 700 and 2800 silver bolts. Consumes 1 B-Grade Crystal.
52Real Target2Physical140100,000Decreases resistance to bow attacks by 16% and resistance to crossbow attacks by 24% for 30 seconds.

Range: 700

52Rising Shot7Physical133033,000Supplements user's P. Atk. with 481 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

52Rising Shot8Physical133033,000Supplements user's P. Atk. with 506 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

52Rising Shot9Physical137033,000Supplements user's P. Atk. with 531 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

52Slow Trap1Physical500100,000Summons a trap that slows nearby enemies.
52Soul Mastery13Passive00100,000Absorbs souls. 1622 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 25 souls can be absorbed.
52Soul Shock16Physical72033,000Attacks the enemy with 866 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

52Soul Shock17Physical72033,000Attacks the enemy with 910 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

52Soul Shock18Physical74033,000Attacks the enemy with 955 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

52Twin Shot13Physical89033,000Supplements user's P. Atk. with 1923 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

52Twin Shot14Physical89033,000Supplements user's P. Atk. with 2021 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

52Twin Shot15Physical91033,000Supplements user's P. Atk. with 2123 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

52Ultimate Escape2Physical470100,000Increases user's evasion by 35, movement speed by 66 and P. Atk. skill evasion rate by 25% for 20 seconds.
To the Top    1,493,000 skill points (SP) is needed to learn all level 52 skills    To the Top
55Bleeding Shot13Physical76052,000Supplements user's P. Atk. with 1002 Power to fire a a specially crafted bolt at an enemy, causing 54 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

55Bleeding Shot14Physical78052,000Supplements user's P. Atk. with 1050 Power to fire a a specially crafted bolt at an enemy, causing 54 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

55Bleeding Shot15Physical80052,000Supplements user's P. Atk. with 1100 Power to fire a a specially crafted bolt at an enemy, causing 54 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

55Crossbow Mastery24Passive0052,000P. Atk. increases by 176.32 when using a crossbow.
55Crossbow Mastery25Passive0052,000P. Atk. increases by 184.96 when using a crossbow.
55Crossbow Mastery26Passive0052,000P. Atk. increases by 193.76 when using a crossbow.
55Defuse Trap5Physical110157,000Disarm traps below Level 58.

Range: 400

55Detect Trap5Physical440157,000Detect traps below Level 58.
55Fast Shot2Physical250157,000Increases user's crossbow Atk. Spd. by 12% for 20 minutes.
55Fire Trap5Physical500157,000Summon a trap that damages a single target.
55Flash Trap1Physical500157,000Summons a trap that stuns nearby targets with a blindingly strong flash of light.
55Light Armor Mastery29Passive0052,000When light armor is equipped, P. Def. increases by 33.5, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
55Light Armor Mastery30Passive0052,000When light armor is equipped, P. Def. increases by 34.8, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
55Light Armor Mastery31Passive0052,000When light armor is equipped, P. Def. increases by 36.2, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
55Magic Immunity34Passive0052,000Increases M. Def. by 64 and resistance to damage magic by 15%.
55Magic Immunity35Passive0052,000Increases M. Def. by 66 and resistance to damage magic by 15%.
55Magic Immunity36Passive0052,000Increases M. Def. by 68 and resistance to damage magic by 15%.
55Poison Trap2Physical500157,000Summon a trap that sprays poison around.
55Rising Shot10Physical140052,000Supplements user's P. Atk. with 557 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

55Rising Shot11Physical143052,000Supplements user's P. Atk. with 584 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

55Rising Shot12Physical147052,000Supplements user's P. Atk. with 611 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

55Soul Mastery14Passive00157,000Absorbs souls. 1815 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 26 souls can be absorbed.
55Soul Shock19Physical76052,000Attacks the enemy with 1002 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

55Soul Shock20Physical78052,000Attacks the enemy with 1050 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

55Soul Shock21Physical80052,000Attacks the enemy with 1100 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

55Twin Shot16Physical93052,000Supplements user's P. Atk. with 2227 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

55Twin Shot17Physical96052,000Supplements user's P. Atk. with 2333 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

55Twin Shot18Physical98052,000Supplements user's P. Atk. with 2443 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

To the Top    2,191,000 skill points (SP) is needed to learn all level 55 skills    To the Top
58Binding Trap4Physical500185,000Summon a trap to ensnare the enemy.
58Bleeding Shot16Physical81062,000Supplements user's P. Atk. with 1150 Power to fire a a specially crafted bolt at an enemy, causing 54 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

58Bleeding Shot17Physical83062,000Supplements user's P. Atk. with 1202 Power to fire a a specially crafted bolt at an enemy, causing 54 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

58Bleeding Shot18Physical85062,000Supplements user's P. Atk. with 1255 Power to fire a a specially crafted bolt at an enemy, causing 54 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

58Crossbow Mastery27Passive0062,000P. Atk. increases by 202.8 when using a crossbow.
58Crossbow Mastery28Passive0062,000P. Atk. increases by 212 when using a crossbow.
58Crossbow Mastery29Passive0062,000P. Atk. increases by 221.44 when using a crossbow.
58Life to Soul3Physical0279185,000Cannibalizes your own life to increase your soul by 3.
58Light Armor Mastery32Passive0062,000When light armor is equipped, P. Def. increases by 37.6, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
58Light Armor Mastery33Passive0062,000When light armor is equipped, P. Def. increases by 39.1, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
58Light Armor Mastery34Passive0062,000When light armor is equipped, P. Def. increases by 40.5, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
58Magic Immunity37Passive0062,000Increases M. Def. by 70 and resistance to damage magic by 15%.
58Magic Immunity38Passive0062,000Increases M. Def. by 72 and resistance to damage magic by 15%.
58Magic Immunity39Passive0062,000Increases M. Def. by 74 and resistance to damage magic by 15%.
58Rising Shot13Physical150062,000Supplements user's P. Atk. with 639 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

58Rising Shot14Physical154062,000Supplements user's P. Atk. with 668 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

58Rising Shot15Physical157062,000Supplements user's P. Atk. with 697 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

58Slow Trap2Physical500185,000Summons a trap that slows nearby enemies.
58Soul Barrier1Magical280185,000Spreads the soul's defensive barrier to increase your resistance to arrows by 60 and M. Def. by 100% for 10 seconds.
58Soul Mastery15Passive00185,000Absorbs souls. 2018 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 27 souls can be absorbed.
58Soul Shock22Physical81062,000Attacks the enemy with 1150 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

58Soul Shock23Physical83062,000Attacks the enemy with 1202 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

58Soul Shock24Physical85062,000Attacks the enemy with 1255 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

58Twin Shot19Physical100062,000Supplements user's P. Atk. with 2555 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

58Twin Shot20Physical103062,000Supplements user's P. Atk. with 2670 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

58Twin Shot21Physical105062,000Supplements user's P. Atk. with 2788 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

To the Top    2,227,000 skill points (SP) is needed to learn all level 58 skills    To the Top
60Bleeding Shot19Physical87097,000Supplements user's P. Atk. with 1309 Power to fire a a specially crafted bolt at an enemy, causing 54 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

60Bleeding Shot20Physical88097,000Supplements user's P. Atk. with 1364 Power to fire a a specially crafted bolt at an enemy, causing 62 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

60Critical Sense3Passive00193,000Increases critical rate by 20% and critical attack power by 253.
60Crossbow Mastery30Passive0097,000P. Atk. increases by 231.04 when using a crossbow.
60Crossbow Mastery31Passive0097,000P. Atk. increases by 240.88 when using a crossbow.
60Decoy3Magical1100193,000Summon a mirror image that distracts the enemy.
60Fire Trap6Physical500193,000Summon a trap that damages a single target.
60Flash Trap2Physical500193,000Summons a trap that stuns nearby targets with a blindingly strong flash of light.
60Light Armor Mastery35Passive0097,000When light armor is equipped, P. Def. increases by 42, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
60Light Armor Mastery36Passive0097,000When light armor is equipped, P. Def. increases by 43.5, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
60Magic Immunity40Passive0097,000Increases M. Def. by 76 and resistance to damage magic by 15%.
60Magic Immunity41Passive0097,000Increases M. Def. by 78 and resistance to damage magic by 15%.
60Poison Trap3Physical500193,000Summon a trap that sprays poison around.
60Quiver of Bolts: A-Grade1Magical3660193,000Summons between 700 and 2800 mithril bolts. Consumes 1 A-Grade Crystal.
60Rising Shot16Physical160097,000Supplements user's P. Atk. with 727 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

60Rising Shot17Physical164097,000Supplements user's P. Atk. with 758 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

60Sharpshooting1Physical280193,000For 2 minutes, increases user's P. Atk. by 124, critical attack rate by 20%, accuracy by 3, and range by 50. User cannot move while skill is in effect. Requires a crossbow.
60Soul Mastery16Passive00193,000Absorbs souls. 2160 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 28 souls can be absorbed.
60Soul Shock25Physical87097,000Attacks the enemy with 1309 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

60Soul Shock26Physical88097,000Attacks the enemy with 1364 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

60Twin Shot22Physical107097,000Supplements user's P. Atk. with 2908 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

60Twin Shot23Physical109097,000Supplements user's P. Atk. with 3030 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

To the Top    2,902,000 skill points (SP) is needed to learn all level 60 skills    To the Top
62Binding Trap5Physical500290,000Summon a trap to ensnare the enemy.
62Bleeding Shot21Physical890140,000Supplements user's P. Atk. with 1420 Power to fire a a specially crafted bolt at an enemy, causing 62 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

62Bleeding Shot22Physical910140,000Supplements user's P. Atk. with 1476 Power to fire a a specially crafted bolt at an enemy, causing 62 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

62Create Dark Seed1Magical580290,000Transform a soul into a seed of darkness. Consumes 1 Soul.
62Crossbow Mastery32Passive00140,000P. Atk. increases by 250.8 when using a crossbow.
62Crossbow Mastery33Passive00140,000P. Atk. increases by 260.96 when using a crossbow.
62Fire Trap7Physical500290,000Summon a trap that damages a single target.
62Imbue Dark Seed1Physical300290,000Plants a Seed of Darkness in the enemy's body. For 20 seconds, 76 HP is consumed per second. Once fully grown, the seed paralyzes the host body.

Range: 40

62Light Armor Mastery37Passive00140,000When light armor is equipped, P. Def. increases by 44.9, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
62Light Armor Mastery38Passive00140,000When light armor is equipped, P. Def. increases by 46.5, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
62Magic Immunity42Passive00140,000Increases M. Def. by 80 and resistance to damage magic by 15%.
62Magic Immunity43Passive00140,000Increases M. Def. by 82 and resistance to damage magic by 15%.
62Real Target3Physical190290,000Decreases resistance to bow attacks by 20% and resistance to crossbow attacks by 32% for 30 seconds.

Range: 800

62Rising Shot18Physical1640140,000Supplements user's P. Atk. with 789 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

62Rising Shot19Physical1670140,000Supplements user's P. Atk. with 820 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

62Sharpshooting2Physical290290,000For 2 minutes, increases user's P. Atk. by 134, critical attack rate by 20%, accuracy by 3, and range by 50. User cannot move while skill is in effect. Requires a crossbow.
62Slow Trap3Physical500290,000Summons a trap that slows nearby enemies.
62Soul Mastery17Passive00290,000Absorbs souls. 2306 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 29 souls can be absorbed.
62Soul Shock27Physical890140,000Attacks the enemy with 1420 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

62Soul Shock28Physical910140,000Attacks the enemy with 1476 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

62Twin Shot24Physical1090140,000Supplements user's P. Atk. with 3154 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

62Twin Shot25Physical1120140,000Supplements user's P. Atk. with 3280 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

To the Top    4,280,000 skill points (SP) is needed to learn all level 62 skills    To the Top
64Bleeding Shot23Physical920160,000Supplements user's P. Atk. with 1534 Power to fire a a specially crafted bolt at an enemy, causing 62 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

64Bleeding Shot24Physical940160,000Supplements user's P. Atk. with 1592 Power to fire a a specially crafted bolt at an enemy, causing 62 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

64Crossbow Mastery34Passive00160,000P. Atk. increases by 271.2 when using a crossbow.
64Crossbow Mastery35Passive00160,000P. Atk. increases by 281.6 when using a crossbow.
64Cure Dark Seed1Physical590320,000Eliminates the affliction caused by a dark seed.
64Flash Trap3Physical500320,000Summons a trap that stuns nearby targets with a blindingly strong flash of light.
64Imbue Dark Seed2Physical300320,000Plants a Seed of Darkness in the enemy's body. For 20 seconds, 76 HP is consumed per second. Once fully grown, the seed paralyzes the host body.

Range: 40

64Light Armor Mastery39Passive00160,000When light armor is equipped, P. Def. increases by 48, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
64Light Armor Mastery40Passive00160,000When light armor is equipped, P. Def. increases by 49.5, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
64Magic Immunity44Passive00160,000Increases M. Def. by 84 and resistance to damage magic by 20%.
64Magic Immunity45Passive00160,000Increases M. Def. by 86 and resistance to damage magic by 20%.
64Oblivion Trap1Physical500160,000Creates a trap that when triggered makes an enemy lose focus, potentially causing them to lose their target when attacking.
64Poison Trap4Physical500320,000Summon a trap that sprays poison around.
64Rising Shot20Physical1700160,000Supplements user's P. Atk. with 852 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

64Rising Shot21Physical1730160,000Supplements user's P. Atk. with 885 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

64Sharpshooting3Physical300320,000For 2 minutes, increases user's P. Atk. by 145, critical attack rate by 20%, accuracy by 4, and range by 100. User cannot move while skill is in effect. Requires a crossbow.
64Soul Mastery18Passive00320,000Absorbs souls. 2457 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 30 souls can be absorbed.
64Soul Shock29Physical920160,000Attacks the enemy with 1534 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

64Soul Shock30Physical940160,000Attacks the enemy with 1592 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

64Twin Shot26Physical1140160,000Supplements user's P. Atk. with 3408 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

64Twin Shot27Physical1160160,000Supplements user's P. Atk. with 3537 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

To the Top    4,320,000 skill points (SP) is needed to learn all level 64 skills    To the Top
66Binding Trap6Physical500350,000Summon a trap to ensnare the enemy.
66Bleeding Shot25Physical960180,000Supplements user's P. Atk. with 1651 Power to fire a a specially crafted bolt at an enemy, causing 62 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

66Bleeding Shot26Physical970180,000Supplements user's P. Atk. with 1710 Power to fire a a specially crafted bolt at an enemy, causing 62 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

66Critical Sense4Passive00350,000Increases critical rate by 25% and critical attack power by 317.
66Crossbow Mastery36Passive00180,000P. Atk. increases by 292.16 when using a crossbow.
66Crossbow Mastery37Passive00180,000P. Atk. increases by 302.72 when using a crossbow.
66Deadly Roulette1Physical1000350,000Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible.

Range: 900

66Decoy4Magical1230350,000Summon a mirror image that distracts the enemy.
66Defuse Trap6Physical140350,000Disarm traps below Level 68.

Range: 400

66Detect Trap6Physical540350,000Detect traps below Level 68.
66Imbue Dark Seed3Physical300350,000Plants a Seed of Darkness in the enemy's body. For 20 seconds, 76 HP is consumed per second. Once fully grown, the seed paralyzes the host body.

Range: 40

66Life to Soul4Physical0311350,000Cannibalizes your own life to increase your soul by 4.
66Light Armor Mastery41Passive00180,000When light armor is equipped, P. Def. increases by 51.1, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
66Light Armor Mastery42Passive00180,000When light armor is equipped, P. Def. increases by 52.7, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
66Magic Immunity46Passive00180,000Increases M. Def. by 88 and resistance to damage magic by 20%.
66Magic Immunity47Passive00180,000Increases M. Def. by 91 and resistance to damage magic by 20%.
66Rising Shot22Physical1770180,000Supplements user's P. Atk. with 917 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

66Rising Shot23Physical1800180,000Supplements user's P. Atk. with 950 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

66Sharpshooting4Physical310350,000For 2 minutes, increases user's P. Atk. by 155, critical attack rate by 20%, accuracy by 4, and range by 100. User cannot move while skill is in effect. Requires a crossbow.
66Slow Trap4Physical500350,000Summons a trap that slows nearby enemies.
66Soul Cleanse1Magical320350,000Cancel up to 3 de-buffs. Can only be used within the same race.

Range: 600

66Soul Mastery19Passive00350,000Absorbs souls. 2613 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 32 souls can be absorbed.
66Soul Shock31Physical960180,000Attacks the enemy with 1651 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

66Soul Shock32Physical970180,000Attacks the enemy with 1710 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

66Twin Shot28Physical1180180,000Supplements user's P. Atk. with 3668 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

66Twin Shot29Physical1200180,000Supplements user's P. Atk. with 3800 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

To the Top    6,720,000 skill points (SP) is needed to learn all level 66 skills    To the Top
68Bleeding Shot27Physical990240,000Supplements user's P. Atk. with 1770 Power to fire a a specially crafted bolt at an enemy, causing 62 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

68Bleeding Shot28Physical1000240,000Supplements user's P. Atk. with 1830 Power to fire a a specially crafted bolt at an enemy, causing 62 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

68Crossbow Mastery38Passive00240,000P. Atk. increases by 313.44 when using a crossbow.
68Crossbow Mastery39Passive00240,000P. Atk. increases by 324.16 when using a crossbow.
68Deadly Roulette2Physical1030490,000Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible.

Range: 900

68Fire Trap8Physical500490,000Summon a trap that damages a single target.
68Flash Trap4Physical500490,000Summons a trap that stuns nearby targets with a blindingly strong flash of light.
68Imbue Dark Seed4Physical300490,000Plants a Seed of Darkness in the enemy's body. For 20 seconds, 76 HP is consumed per second. Once fully grown, the seed paralyzes the host body.

Range: 40

68Imbue Seed of Destruction1Physical300490,000Plants a Seed of Destruction in the enemy's body. The seed grows inside the body, sucking up the enemy's mana, and blocks the enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed.

Range: 40

68Light Armor Mastery43Passive00240,000When light armor is equipped, P. Def. increases by 54.2, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
68Light Armor Mastery44Passive00240,000When light armor is equipped, P. Def. increases by 55.8, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
68Magic Immunity48Passive00240,000Increases M. Def. by 93 and resistance to damage magic by 20%.
68Magic Immunity49Passive00240,000Increases M. Def. by 95 and resistance to damage magic by 20%.
68Oblivion Trap2Physical500490,000Creates a trap that when triggered makes an enemy lose focus, potentially causing them to lose their target when attacking.
68Poison Trap5Physical500490,000Summon a trap that sprays poison around.
68Rising Shot24Physical1830240,000Supplements user's P. Atk. with 984 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

68Rising Shot25Physical1860240,000Supplements user's P. Atk. with 1017 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

68Sharpshooting5Physical320490,000For 2 minutes, increases user's P. Atk. by 166, critical attack rate by 20%, accuracy by 5, and range by 150. User cannot move while skill is in effect. Requires a crossbow.
68Soul Mastery20Passive00490,000Absorbs souls. 2774 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 34 souls can be absorbed.
68Soul Shock33Physical990240,000Attacks the enemy with 1770 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

68Soul Shock34Physical1000240,000Attacks the enemy with 1830 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

68Twin Shot30Physical1220240,000Supplements user's P. Atk. with 3933 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

68Twin Shot31Physical1240240,000Supplements user's P. Atk. with 4067 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

To the Top    7,770,000 skill points (SP) is needed to learn all level 68 skills    To the Top
70Binding Trap7Physical500580,000Summon a trap to ensnare the enemy.
70Bleeding Shot29Physical1020290,000Supplements user's P. Atk. with 1891 Power to fire a a specially crafted bolt at an enemy, causing 62 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

70Bleeding Shot30Physical1030290,000Supplements user's P. Atk. with 1951 Power to fire a a specially crafted bolt at an enemy, causing 67 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

70Crossbow Mastery40Passive00290,000P. Atk. increases by 334.96 when using a crossbow.
70Crossbow Mastery41Passive00290,000P. Atk. increases by 345.76 when using a crossbow.
70Deadly Roulette3Physical1060580,000Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible.

Range: 900

70Decoy5Magical1300580,000Summon a mirror image that distracts the enemy.
70Imbue Dark Seed5Physical300580,000Plants a Seed of Darkness in the enemy's body. For 20 seconds, 83 HP is consumed per second. Once fully grown, the seed paralyzes the host body.

Range: 40

70Imbue Seed of Destruction2Physical300580,000Plants a Seed of Destruction in the enemy's body. The seed grows inside the body, sucking up the enemy's mana, and blocks the enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed.

Range: 40

70Light Armor Mastery45Passive00290,000When light armor is equipped, P. Def. increases by 57.4, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
70Light Armor Mastery46Passive00290,000When light armor is equipped, P. Def. increases by 59.1, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
70Magic Immunity50Passive00290,000Increases M. Def. by 97 and resistance to damage magic by 25%.
70Magic Immunity51Passive00290,000Increases M. Def. by 99 and resistance to damage magic by 25%.
70Real Target4Physical220580,000Decreases resistance to bow attacks by 24% and resistance to crossbow attacks by 40% for 30 seconds.

Range: 900

70Rising Shot26Physical1880290,000Supplements user's P. Atk. with 1051 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

70Rising Shot27Physical1910290,000Supplements user's P. Atk. with 1084 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

70Sharpshooting6Physical330580,000For 2 minutes, increases user's P. Atk. by 177, critical attack rate by 20%, accuracy by 5, and range by 150. User cannot move while skill is in effect. Requires a crossbow.
70Slow Trap5Physical500580,000Summons a trap that slows nearby enemies.
70Soul Mastery21Passive00580,000Absorbs souls. 2940 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 36 souls can be absorbed.
70Soul Shock35Physical1020290,000Attacks the enemy with 1891 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

70Soul Shock36Physical1030290,000Attacks the enemy with 1951 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

70Twin Shot32Physical1260290,000Supplements user's P. Atk. with 4201 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

70Twin Shot33Physical1280290,000Supplements user's P. Atk. with 4336 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

To the Top    9,280,000 skill points (SP) is needed to learn all level 70 skills    To the Top
72Bleeding Shot31Physical1050350,000Supplements user's P. Atk. with 2012 Power to fire a a specially crafted bolt at an enemy, causing 67 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

72Bleeding Shot32Physical1060350,000Supplements user's P. Atk. with 2072 Power to fire a a specially crafted bolt at an enemy, causing 67 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

72Crossbow Mastery42Passive00350,000P. Atk. increases by 356.56 when using a crossbow.
72Crossbow Mastery43Passive00350,000P. Atk. increases by 367.28 when using a crossbow.
72Deadly Roulette4Physical1090710,000Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible.

Range: 900

72Fire Trap9Physical500710,000Summon a trap that damages a single target.
72Flash Trap5Physical500710,000Summons a trap that stuns nearby targets with a blindingly strong flash of light.
72Imbue Dark Seed6Physical300710,000Plants a Seed of Darkness in the enemy's body. For 20 seconds, 83 HP is consumed per second. Once fully grown, the seed paralyzes the host body.

Range: 40

72Imbue Seed of Destruction3Physical300710,000Plants a Seed of Destruction in the enemy's body. The seed grows inside the body, sucking up the enemy's mana, and blocks the enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed.

Range: 40

72Life to Soul5Physical0328710,000Cannibalizes your own life to increase your soul by 5.
72Light Armor Mastery47Passive00350,000When light armor is equipped, P. Def. increases by 60.7, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
72Light Armor Mastery48Passive00350,000When light armor is equipped, P. Def. increases by 62.3, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
72Magic Immunity52Passive00350,000Increases M. Def. by 102 and resistance to damage magic by 25%.
72Magic Immunity53Passive00350,000Increases M. Def. by 104 and resistance to damage magic by 25%.
72Oblivion Trap3Physical500710,000Creates a trap that when triggered makes an enemy lose focus, potentially causing them to lose their target when attacking.
72Poison Trap6Physical500710,000Summon a trap that sprays poison around.
72Rising Shot28Physical1940350,000Supplements user's P. Atk. with 1118 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

72Rising Shot29Physical1970350,000Supplements user's P. Atk. with 1151 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

72Sharpshooting7Physical340710,000For 2 minutes, increases user's P. Atk. by 188, critical attack rate by 20%, accuracy by 6, and range by 200. User cannot move while skill is in effect. Requires a crossbow.
72Soul Mastery22Passive00710,000Absorbs souls. 3110 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 38 souls can be absorbed.
72Soul Shock37Physical1050350,000Attacks the enemy with 2012 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

72Soul Shock38Physical1060350,000Attacks the enemy with 2072 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

72Twin Shot34Physical1290350,000Supplements user's P. Atk. with 4470 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

72Twin Shot35Physical1310350,000Supplements user's P. Atk. with 4604 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

To the Top    12,000,000 skill points (SP) is needed to learn all level 72 skills    To the Top
74Binding Trap8Physical5001,400,000Summon a trap to ensnare the enemy.
74Bleeding Shot33Physical1080720,000Supplements user's P. Atk. with 2132 Power to fire a a specially crafted bolt at an enemy, causing 67 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

74Bleeding Shot34Physical1090720,000Supplements user's P. Atk. with 2192 Power to fire a a specially crafted bolt at an enemy, causing 67 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.

Range: 900

74Crossbow Mastery44Passive00720,000P. Atk. increases by 378 when using a crossbow.
74Crossbow Mastery45Passive00720,000P. Atk. increases by 388.72 when using a crossbow.
74Deadly Roulette5Physical11201,400,000Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible.

Range: 900

74Decoy6Magical13701,400,000Summon a mirror image that distracts the enemy.
74Defuse Trap7Physical1501,400,000Disarm traps below Level 78.

Range: 400

74Detect Trap7Physical6001,400,000Detect traps below Level 78.
74Imbue Dark Seed7Physical3001,400,000Plants a Seed of Darkness in the enemy's body. For 20 seconds, 83 HP is consumed per second. Once fully grown, the seed paralyzes the host body.

Range: 40

74Imbue Seed of Destruction4Physical3001,400,000Plants a Seed of Destruction in the enemy's body. The seed grows inside the body, sucking up the enemy's mana, and blocks the enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed.

Range: 40

74Light Armor Mastery49Passive00720,000When light armor is equipped, P. Def. increases by 63.9, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
74Light Armor Mastery50Passive00720,000When light armor is equipped, P. Def. increases by 65.6, evasion increases by 6, and received critical attack rate/damage decreases by 5%.
74Magic Immunity54Passive00720,000Increases M. Def. by 106 and resistance to damage magic by 25%.
74Magic Immunity55Passive00720,000Increases M. Def. by 108 and resistance to damage magic by 25%.
74Quiver of Bolts: S-Grade1Magical3980720,000Summons between 900 and 3600 bolts of light. Consumes 1 S-Grade Crystal.
74Rising Shot30Physical1990720,000Supplements user's P. Atk. with 1185 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

74Rising Shot31Physical2020720,000Supplements user's P. Atk. with 1218 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.

Range: 500

74Sharpshooting8Physical3401,400,000For 2 minutes, increases user's P. Atk. by 199, critical attack rate by 20%, accuracy by 6, and range by 200. User cannot move while skill is in effect. Requires a crossbow.
74Slow Trap6Physical5001,400,000Summons a trap that slows nearby enemies.
74Soul Mastery23Passive001,400,000Absorbs souls. 3285 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 40 souls can be absorbed.
74Soul Shock39Physical1080720,000Attacks the enemy with 2132 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

74Soul Shock40Physical1090720,000Attacks the enemy with 2192 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.

Range: 200

74Twin Shot36Physical1330720,000Supplements user's P. Atk. with 4738 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

74Twin Shot37Physical1350720,000Supplements user's P. Atk. with 4870 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.

Range: 900

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